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Saturday, September 11, 2010


From Top Dollar PR:-

2-CD Set Features Music Score by Award-Winning Composers

Martin O'Donnell and Michael Salvatori


New York - September 10th, 2010 - Sumthing Else Music Works, through its licensing
relationship with Microsoft Game Studios, proudly presents Halo: Reach Original
Soundtrack featuring the original musical score from this year's most anticipated
video game Halo: Reach composed by Martin O'Donnell and Michael Salvatori. Created
by acclaimed developer Bungie Studios exclusively on Xbox 360, Halo: Reach is the
blockbuster prequel to the best-selling Xbox franchise of all time. The Halo: Reach
Original Soundtrack will be available for digital download on Sumthing Digital and iTunesĀ® to coincide with the game's release on September 14th.
The 2-disc CD set will be released on September 28th to retail outlets through Sumthing Else
Music Works

"Mike and I are pleased to be able to release the Soundtrack to Reach," said composer
Martin O'Donnell. "We've been composing and producing music for Bungie's Halo universe
since 1999 and this soundtrack represents the culmination of our efforts. Once again
we were able to work with other composers C Paul Johnson and Stan LePard, along
with recording much of this music at Studio X in Seattle with the Northwest Sinfonia
and Choir. This is about 2 hours' worth of music culled from the more than 5 hours
of music actually produced for the game itself. We hope everyone enjoys listening."

Halo: Reach represents the culmination of Bungie's 10 years of experience crafting
groundbreaking Halo games that have raised expectations for what can be achieved
in a video game. Experience the fateful moments that forged the Halolegend. This
is the story of Noble Team, a squad of heroic Spartan soldiers, and their final
stand on planet Reach, humanity's last line of defense between the terrifying Covenant
and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive,
awe-inspiring environments. Characters, enemies, and environments are rendered in
amazing detail by an all-new engine designed to deliver epic-scale encounters against
the cunning and ruthless Covenant.

For more information on Halo: Reach please visit

For more information on Bungie Studios please visit

For more information on Sumthing Else Music Works and its complete catalog of video
game soundtracks, please visit and


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